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is this even beatable? I could only get up to four pages

SEE MY VIDEOOO!!

will he make this for macos

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What’s the difference between Slender.zip & Slender2022.zip?

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slender2022.zip is the latest update and has a smaller file size and added ambience - from another commenter

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Newest video out lol, this game was great graphically 

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99% GPU utilization off the bat. Any way to cap the framerate?

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The graphics are obviously way better but the gameplay feels very clunky, the flashlight runs out very quick, there is no music playing after you pick up the first game and the game feels very very fast, and that's not something good, it feels like the map is tiny, speaking about "Sizes" a few things in the map feel way bigger than what they are supposed to be, prime example been the truck, the truck looks like a 7 feet man drives it, slenderman feels like... a bad gta npc than a scary monster chasing you, so far the scariest thing about the game is A)Death animation B)the volume of the sound effects, it needs a lot of work to be complete in my opinion, now i know the guy who made this isn't making any profit from this so i am not really complaining, i am giving my honest feedback, overall the graphics are really cool, the game feels very faithful to the original.

This isn't me spreading hate, this is honest feedback.

Much love from Greece.

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I noticed that the flashlight dies too quickly and suddenly. I suggest making it last longer and doing what the original did and have it slowly fade over time until it dies. I feel like that would make the game a lot better

what is the difference between slender.zip and slender2022.zip?

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slender2022.zip is the latest update and has a smaller file size and added ambience

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Maybe add it to a github repo? I'm studying game development and would love to learn from and distribute to your code ^^

HELP I DON'T KNOW HOW TO DO THIS
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Nice game!

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can you share the slender ai blueprint please?

set slender_position to vector2(zero,zero)

set slender_spawn_position to radius of the player position

set slender_spawn_speed to page_count


if the global page_count is greater than zero

begin movement




function movement

spawn slender position within the random range of player position

wait(slender_spawn_speed)


the basic idea of the sudo code for how i'd do the movement system


the slenders ai system is just randomly setting the position of the object to a random position at least 30 units away from the main character and a wait with an if statement and a counter is used to teleport slender


if the raycasts generated from the player come in contact with the slenders detection boxes


then spawn the static and set a timer that continuously goes up 


as the timer goes up, increase static opacity and if it reaches it, then either change the room to playout the cutscene or play a video and then change room

is there any way you can share a screenshot og the blueprint? Mabye sell it in marketplace? Im trying to do something similar, but dont really have the coding skills

This is like a lot of nostalgia, also great work doing this!<3